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Jonan Monzon

Software Engineer

Browser-BasedCross-PlatformRPG CustomizationMinigames
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About Jonan

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Hi, I'm Jonan. I'm a software engineer focused on web applications, games, and other interactive experiences. I enjoy working across engineering and design, connecting creative direction with technical solutions.

Professionally, I've worked across startups and studios, closely working across teams to build internal tools for developers, designers, and artists, and to ship experiential projects, games, and web applications.

These days I've been independently building Club Fungal, a multiplayer browser-based game powered by a custom web-native game engine utilizing AI-assisted tooling for fast, hands-on iteration.

I'm always on the lookout for new opportunities to work on interesting and engaging projects. If you have something in mind, feel free to reach out!

Toolkit
TypeScriptReactThree.jsUnityFigma
Disciplines
Full Stack Web DevelopmentGame DevelopmentMultiplayer DevelopmentVR & AR TechnologiesUI/UX Design

Projects

Club Fungal

Browser-Based MORPG Game

Mystic Kingdoms
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Mystic Kingdoms

Playgig, Principal Game Engineer

Borderless VR
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Borderless VR

Borderless, Software Engineer

Maria Tash Studio
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Maria Tash Studio

Mechanism Digital, Freelance

VR Minimap
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VR Minimap

HyperTunnel, Freelance

UI/UX Case Study
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UI/UX Case Study

ELVTR Game UI/UX Coursework

All is Bog
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All is Bog

Multiplayer MOBA Demo

The Pidgeon Conspiracy
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The Pidgeon Conspiracy

Brackeys' Game Jam 2022

The Babysitter
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The Babysitter

Brackeys' Game Jam 2021

Buzz AR Game
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Buzz AR Game

CUNY Hackathon 2018